Post by Alex Banks on Aug 26, 2010 7:39:05 GMT -5
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A list of are members and there abilities. Here in this super world we like people to choose unique abilities. Not that you cant pick these powers but if you can come up with your own that would be way cooler. There are certain abilities that will allways remain uniue to the user. There abilities will have a + Symbol near them and can not be used. Members who want there abilities uniuq just pm me.
____________________________________________
A list of are members and there abilities. Here in this super world we like people to choose unique abilities. Not that you cant pick these powers but if you can come up with your own that would be way cooler. There are certain abilities that will allways remain uniue to the user. There abilities will have a + Symbol near them and can not be used. Members who want there abilities uniuq just pm me.
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The List
Alex Banks
Ryuu Takeshi
Shadow
+ 1. Shadow Consumer: Shadow controls the shadows of others, making them her own. They can be formed into actual people, but without a face and everything. They can attack the enemy, but can also be hit.
2. Shadow Senser: She can see the shadows of people who were in that area in the past. Samantha can recognize the different shadows of people she knows, but this is always in use and is incredibly annoying to her, as well as distracting in battle.
3. Dark Blast: She can create bombs of some sort and fire them off. If they hit, they will explode. This realeses a toxic chemicle that will knock out the opponent. Though, when this is in use, she will be deaf and confused.
4. Black Sword: Samantha will create a sword with the shadows of other beings and can fight with this. If the opponent, with the shadow she is using, gets to far away it will dissapear and take a minute to come back.
Amanda Cross
+ 1.Mind's Eye:Also called Scene Projection is the ability to psychically "collect" and project images, via the eyes. One with this ability could project a scene around them (even from a dream) and project them as though the scene were actually happening. One with this ability could project a crime scene to which they are witness, or project images they view, or even project dreams or imagined images. This is similar to Illusion and Morphic Aura, as the scene is not really happening, but this ability even affects perspicuous subjects, and across the whole room or area.
2.Knowledge/Skill Mimicry:Also known as Capability Mimicry, Psychic Mimicry or Proximity Emulation is the ability to psychically obtain knowledge possessed by others, by simply being in proximity to them. One with this ability could be in the same room as a nurse and acquire a wealth of knowledge about medicine and/or medical procedures. This ability could even be used to learn other skills (fighting techniques, swimming, solving math problems, techniques, procedures, etc.). This ability does not steal the knowledge from the subject; it only duplicates it. This ability may be accompanied by Panmnesia. If not, the knowledge will be forgotten until it is needed again.
• A faculty of this power is the ability to mimic the aura, psyche or psychic energy signatures of others, so the user could better imitate mannerisms, etc. of whoever he mimics, if he requires a disguise or the like (called Aura/Psyche/Thought/Mannerism Mimicry). If one tried to read the user’s mind as he is mimicking, it would be like they were instead reading whoever’s mind the user has mimicked.
3.Paramnesia: The ability to distort one's own memories, so that the user of the ability could lie without giving off cerebral implications of such. This ability also allows the user to avoid telepathic gathering of information, as it allows the possessor of the ability to believe that fiction is fact, and vice versa. No one is known to possess this ability.
4.Optic Disruptor:Also called the Staring Effect is the psychic ability to damage physical matter by staring at it. One with this ability exudes hot psychic energy from the eyes, and if they stare at a living being, the being will writhe in pain (or sometimes die) because their nerves or means of sensory as well as their bones, muscles and organs will be damaged. If used on a dead thing or an inanimate object, the subject will be consumed with the effects, and burst into flame, explode, short-circuit or be otherwise damaged based on its molecular make-up.
Gracie Waters
1. Light Scream: Large waves of invisible light bombard the enemy, making them burn or just be blasted back to farther away. Though there is a 50% chance of them burning as well as blasting away. Grace cannot choose which happens without intense practice.
2. Telepathic Communication: She can talk to any being, that is not evil, in their minds. Without them having to talk to her, it is easier to stay undercover. Makes less noise too.
3. Electrokinesis is the ability to generate and mentally manipulate electricity. One with this ability could manipulate present electricity (static electricity, electrical arcs, and lightning bolts) or even create electricity. This ability could range from generating harmless static electricity to summoning ball, bolt or flash lightning. Sometimes this ability can even be used to take control of the electrons in objects, allowing motion control.
+ 4. Feather Storm: She rips out a large amount of feathers which become sharp and steel-like. She then throws them at the enemy, stabbing them or completely piercing their bodies. The large amount could turn into a sword and can be used for fighting as well.
Justin Jacob Jayden
+ 1. Kinetic Abilities:
Abilities which are based on kinetic energy, and induce, deflect or otherwise affect motion or kinetic energy. This may include the generation of intense kinetic energy, changing its direction or grounding it within an area entirely. Justin has the ability Kinetic Focus- concentration of the user’s kinetic energy into one bout of extreme strength or extreme speed, Kinetic Shielding- generation of a shield of kinetic energy; this shield either absorbs the kinetic energy, negates it, redirects it or redoubles the kinetic energy and sends it back to the foe. Kinetic Bolts- generation of powerful bolts of kinetic energy, which fire from the hands and eyes as though firing from a gun and set objects into (usually erratic) motion or damage objects
2.Geokinesis or Terrakinesis
The ability to mentally manipulate earth. With this ability, one could hurl rock, dirt or minerals at foes with only the power of their minds, create fissures, sinkholes, mudslides or form said rock, mud and soil into constructs, like walls or projectiles. One could even absorb any rock debris or necessary minerals out of desired subjects to use them for oneself. Another faculty of this ability is Geogenesis/Terragenesis in which one can generate earth and sediment.
+ 3.Frankenstein.
This can allow the user to detach body parts at will and reattach lost body parts. To generate extra appendages from the body for extra utility. This may include generating extra arms, legs, wings, a tail, cells blood, bones or organs. all senses and functions are able to enhanced incredibly. He can control how dense the parts become. Making his bones or skin as hard as steel or as soft as water. All generated parts will function as the would normally even if detached from the body. He would be able to move the detached pats as tho they are still attached. He can control how the new body parts look giving him the ability to change his apparel also he can essentially create a living being by creating all the needed parts.
+ 4.Necromancy:
Is the psychic summoning and command of the spirits of the deceased, sometimes even calling them back to their old bodies in the form of zombies (this is called Necromantic Animation or Zombie Animation). The user does not always understand them, but can mentally compel zombies or ghosts to do one's bidding, or summon them to frighten foes (even if the user did not resurrect the zombies they wish to command). One who uses this ability could even compel zombies to attack or ghosts to possess enemies (or himself), or to reveal any knowledge they have (if they can speak in a language that the user of the ability can understand).
Gabrelle Montez
1.Xenoglossy is the name of two fairly related faculties. The first is the ability to temporarily learn a language instantly when needed, allowing one to crack codes and understand languages as needed. This ability may work through intuition, or possibly an increased intelligence, although the language is not always retained after needed use. The second is the ability in which a person is able only to speak the language(s) of subjects present, whether you yourself know the language or not (this range only includes people). Either or both is capable of surfacing in one user.
+ 2.Xenopsychism, also called the Transpersonal Effect, Transpersonal Experience, Transpersonalism or a World-Mind, can be used to telepathically link into anyone's mind that exists on the planet on which the user uses it (even animals). This can be used to tell if a person exists, where they are, what they're doing, what they know and any other thing the user desires to know about them. Not to mention, this ability is often accompanied by Panmnesia, so a whole wealth of knowledge can be acquired using this superhuman power.
+ 3.Yclepsis, also called Naming is the ability to psychically cause biotic subjects to react a certain way in accordance to the calling out of the subject’s name, and then a command or a special phrase. After the user calls the name of the subject they wish to affect, they need only to call out a command (within the power of the subject) or a predetermined phrase, and the command will be carried out. This ability can even be used to form a telepathic/empathic link with any other being of the same name (or a similar name). After practice, this ability can even be used on individual body organs (commanding the heart to pump faster, or the legs to stop moving, etc.) although an entire body is easier.
• This obscure psychic ability can also use names against subjects (afflicting the subject with any virus, disease or sickness the user knows the true name of, or making the subject more vulnerable to it; causing the user to forget his own name/identity or the name/identity of loved ones; causing the subject to think he or the user is someone else; causing the subject to not be able to remember the name of the user, even with Panmnesia, among numerous other similar uses).
* Note: The user must know the name of the subject that he wishes to affect; otherwise the effect of Yclepsis does not work (although sometimes, the user can psychically perceive the name of the subject they wish to affect; this is rare). Perspicuity can resist this ability.
4.Mental Bolts are mentally-generated bolts of energy. This ability draws on one's own psionic energies as well as the psionic energy absorbed from others to launch a powerful barrage of psionic volleys. This power is unlike telekinetic-based attacks where as this skill affects it's victims with mental damage. This can range from slight headaches to unconsciousness. An experienced user of this skill can affect learn to affect multiple targets in a limited radius. This skill is usually a by-product of telepathy, Hyper Mind or Psionic Mind Overload.
(Unable to use 3rd ability without members permission.)
Xavier Black
1.Umbrakinesis:
Also called Shadow or Darkness Manipulation is the ability to mentally generate and manipulate darkness. One with this ability can travel through shadows by turning darkness into a dark version of a portal. One with this power could surround foes in pitch black, or shoot bolts of solid darkness at foes. In Xavier's case he is able to form solid objects out of pure darkness such as spikes to do major harm to his enemies.
+ 2.Insane Supercharging
Insanity, is the psychic state of being outside of mental norms. One with this "ability" is normally highly immune to the effects of mental tampering (telepathy, drugs like hallucinogens, depressants, stimulants and the like) and fear. This ability causes highly varied thinking, so the user thinks outside of the box, and thus can think of means to defeat foes or escape danger in ways one wouldn't expect. This ability may also include a shift of personality (one day a nice person, the next day a vicious killer) based on which personality will be most advantageous to the user. Xavier while using this ability will gain a slight power boost to his other abilities. (note this only boosts his own power unlike supercharging that can boost others as well and he must go insane to activate it.)
3.Shadow's Cover- He can use anyone's shadow and cover himself with it and he will appear to everyone except other god's as the person he took the shadow from.
+ 4.Dark Heart- By making contact with a person he can take away any person's darkness from inside there heart, but can only do it if they are willing to do it.
Alex Banks
+ 1. Metallokinesis:
The ability to mentally affect metals; including raising or lowering the density of metal, mentally moving metals around, reforming metals into any desired shape or completely covering oneself in said material, adding to the strength and endurance of the user. They can create any sort of metal.
2. Pathokinesis:
Pathokinesis is the ability to psychically manipulate the emotions of others. With a thought, one could make a brave man panic, or cause people to be happy, angry, sad or in love with anyone they desire. One with this ability could cause emotions, negate emotions, or even overload the emotions of other (causing mental breakdowns), among numerous other effects. This ability could be used to cheer up friends, afflict enemies, or the like. (mostly uses this to create love)
3. + Time Alteration:
The user can speed up or decrees time on or around the desired subjects. This has various effects on the capabilities one could have with such a ability. The user could restore subjects to as they once were by rewinding time or they can age subjects by making time go forward. This could result in a form of healing or reopening already healed wounds by reversing time. The user is able to slightly slow and speed up time in which they may appear to have supper speed or there enemies slow-reactions. Teliportation is possible by bending time itself. Also dreaming of the future or suddenly remembering the past of a said object after contact is very likely to happen. Time traveling itself is not possible with this ability. (mostly uses this to restore youth)
4. Ability supercharging:
Is the ability to amplify the abilities of other evolved humans. This ability can also generate a concussive energy blast.
The ability to mentally affect metals; including raising or lowering the density of metal, mentally moving metals around, reforming metals into any desired shape or completely covering oneself in said material, adding to the strength and endurance of the user. They can create any sort of metal.
2. Pathokinesis:
Pathokinesis is the ability to psychically manipulate the emotions of others. With a thought, one could make a brave man panic, or cause people to be happy, angry, sad or in love with anyone they desire. One with this ability could cause emotions, negate emotions, or even overload the emotions of other (causing mental breakdowns), among numerous other effects. This ability could be used to cheer up friends, afflict enemies, or the like. (mostly uses this to create love)
3. + Time Alteration:
The user can speed up or decrees time on or around the desired subjects. This has various effects on the capabilities one could have with such a ability. The user could restore subjects to as they once were by rewinding time or they can age subjects by making time go forward. This could result in a form of healing or reopening already healed wounds by reversing time. The user is able to slightly slow and speed up time in which they may appear to have supper speed or there enemies slow-reactions. Teliportation is possible by bending time itself. Also dreaming of the future or suddenly remembering the past of a said object after contact is very likely to happen. Time traveling itself is not possible with this ability. (mostly uses this to restore youth)
4. Ability supercharging:
Is the ability to amplify the abilities of other evolved humans. This ability can also generate a concussive energy blast.
Ryuu Takeshi
+ 1. Gravitokinesis:
The ability to mentally manipulate gravity, allowing one to increase or decrease the effects of it around any desired area, to make objects extremely lighter, heavier or to even crush things by compressing them with intense gravity. One this ability can even shift his center of gravity and defy it, by walking up walls, jumping up to extreme heights, gravitating objects and subjects to/away from him and the like. Ryuu further evolved this ability by repelling and attraction at the same time on his body causing a rupture in the time and space around his body, this seems like he teleports but it's just a very flashy trick.
2. Somewhat like x-ray vision he can look through objects by using the ability to manipulate the light around an object, projecting an image throughout an object's entire structure or any other angle of the object, but the best ability is the way he can see right through solid objects like walls or people.
+ 3. Hallucination Inducing, also called Delusion Inducing or the Psychedelic Effect is a faculty of Illusion in which one can induce psychedelic hallucinations in subjects at will. This ability psychically causes the subject's imagination to overact, resulting in paranoia and delirium. This ability may even cause the foe to feel as though only experiencing that which is pleasurable to him instead of what’s actually happening (called the Rose-Colored Glasses Effect) or the like. This ability has no need for the user's imagination; the subject's mind does all of the work (and has a compelling sense of the hallucination’s reality).
4. Death Sense, also called Dying/Doom Sense or Death/Dying/Doom Detection or Perception is the ability to mentally detect the impending or past occurrence of a death in the immediate vicinity. One with this ability gets a gut feeling that a subject is dying or dead (or they can perceive the aura of death around the subject), and the closer they are to the subject, the user can more accurately tell who it is that is dying or dead, and perhaps how they will die (or how they died, if they are already dead).
The ability to mentally manipulate gravity, allowing one to increase or decrease the effects of it around any desired area, to make objects extremely lighter, heavier or to even crush things by compressing them with intense gravity. One this ability can even shift his center of gravity and defy it, by walking up walls, jumping up to extreme heights, gravitating objects and subjects to/away from him and the like. Ryuu further evolved this ability by repelling and attraction at the same time on his body causing a rupture in the time and space around his body, this seems like he teleports but it's just a very flashy trick.
2. Somewhat like x-ray vision he can look through objects by using the ability to manipulate the light around an object, projecting an image throughout an object's entire structure or any other angle of the object, but the best ability is the way he can see right through solid objects like walls or people.
+ 3. Hallucination Inducing, also called Delusion Inducing or the Psychedelic Effect is a faculty of Illusion in which one can induce psychedelic hallucinations in subjects at will. This ability psychically causes the subject's imagination to overact, resulting in paranoia and delirium. This ability may even cause the foe to feel as though only experiencing that which is pleasurable to him instead of what’s actually happening (called the Rose-Colored Glasses Effect) or the like. This ability has no need for the user's imagination; the subject's mind does all of the work (and has a compelling sense of the hallucination’s reality).
4. Death Sense, also called Dying/Doom Sense or Death/Dying/Doom Detection or Perception is the ability to mentally detect the impending or past occurrence of a death in the immediate vicinity. One with this ability gets a gut feeling that a subject is dying or dead (or they can perceive the aura of death around the subject), and the closer they are to the subject, the user can more accurately tell who it is that is dying or dead, and perhaps how they will die (or how they died, if they are already dead).
Shadow
+ 1. Shadow Consumer: Shadow controls the shadows of others, making them her own. They can be formed into actual people, but without a face and everything. They can attack the enemy, but can also be hit.
2. Shadow Senser: She can see the shadows of people who were in that area in the past. Samantha can recognize the different shadows of people she knows, but this is always in use and is incredibly annoying to her, as well as distracting in battle.
3. Dark Blast: She can create bombs of some sort and fire them off. If they hit, they will explode. This realeses a toxic chemicle that will knock out the opponent. Though, when this is in use, she will be deaf and confused.
4. Black Sword: Samantha will create a sword with the shadows of other beings and can fight with this. If the opponent, with the shadow she is using, gets to far away it will dissapear and take a minute to come back.
Amanda Cross
+ 1.Mind's Eye:Also called Scene Projection is the ability to psychically "collect" and project images, via the eyes. One with this ability could project a scene around them (even from a dream) and project them as though the scene were actually happening. One with this ability could project a crime scene to which they are witness, or project images they view, or even project dreams or imagined images. This is similar to Illusion and Morphic Aura, as the scene is not really happening, but this ability even affects perspicuous subjects, and across the whole room or area.
2.Knowledge/Skill Mimicry:Also known as Capability Mimicry, Psychic Mimicry or Proximity Emulation is the ability to psychically obtain knowledge possessed by others, by simply being in proximity to them. One with this ability could be in the same room as a nurse and acquire a wealth of knowledge about medicine and/or medical procedures. This ability could even be used to learn other skills (fighting techniques, swimming, solving math problems, techniques, procedures, etc.). This ability does not steal the knowledge from the subject; it only duplicates it. This ability may be accompanied by Panmnesia. If not, the knowledge will be forgotten until it is needed again.
• A faculty of this power is the ability to mimic the aura, psyche or psychic energy signatures of others, so the user could better imitate mannerisms, etc. of whoever he mimics, if he requires a disguise or the like (called Aura/Psyche/Thought/Mannerism Mimicry). If one tried to read the user’s mind as he is mimicking, it would be like they were instead reading whoever’s mind the user has mimicked.
3.Paramnesia: The ability to distort one's own memories, so that the user of the ability could lie without giving off cerebral implications of such. This ability also allows the user to avoid telepathic gathering of information, as it allows the possessor of the ability to believe that fiction is fact, and vice versa. No one is known to possess this ability.
4.Optic Disruptor:Also called the Staring Effect is the psychic ability to damage physical matter by staring at it. One with this ability exudes hot psychic energy from the eyes, and if they stare at a living being, the being will writhe in pain (or sometimes die) because their nerves or means of sensory as well as their bones, muscles and organs will be damaged. If used on a dead thing or an inanimate object, the subject will be consumed with the effects, and burst into flame, explode, short-circuit or be otherwise damaged based on its molecular make-up.
Gracie Waters
1. Light Scream: Large waves of invisible light bombard the enemy, making them burn or just be blasted back to farther away. Though there is a 50% chance of them burning as well as blasting away. Grace cannot choose which happens without intense practice.
2. Telepathic Communication: She can talk to any being, that is not evil, in their minds. Without them having to talk to her, it is easier to stay undercover. Makes less noise too.
3. Electrokinesis is the ability to generate and mentally manipulate electricity. One with this ability could manipulate present electricity (static electricity, electrical arcs, and lightning bolts) or even create electricity. This ability could range from generating harmless static electricity to summoning ball, bolt or flash lightning. Sometimes this ability can even be used to take control of the electrons in objects, allowing motion control.
+ 4. Feather Storm: She rips out a large amount of feathers which become sharp and steel-like. She then throws them at the enemy, stabbing them or completely piercing their bodies. The large amount could turn into a sword and can be used for fighting as well.
Justin Jacob Jayden
+ 1. Kinetic Abilities:
Abilities which are based on kinetic energy, and induce, deflect or otherwise affect motion or kinetic energy. This may include the generation of intense kinetic energy, changing its direction or grounding it within an area entirely. Justin has the ability Kinetic Focus- concentration of the user’s kinetic energy into one bout of extreme strength or extreme speed, Kinetic Shielding- generation of a shield of kinetic energy; this shield either absorbs the kinetic energy, negates it, redirects it or redoubles the kinetic energy and sends it back to the foe. Kinetic Bolts- generation of powerful bolts of kinetic energy, which fire from the hands and eyes as though firing from a gun and set objects into (usually erratic) motion or damage objects
2.Geokinesis or Terrakinesis
The ability to mentally manipulate earth. With this ability, one could hurl rock, dirt or minerals at foes with only the power of their minds, create fissures, sinkholes, mudslides or form said rock, mud and soil into constructs, like walls or projectiles. One could even absorb any rock debris or necessary minerals out of desired subjects to use them for oneself. Another faculty of this ability is Geogenesis/Terragenesis in which one can generate earth and sediment.
+ 3.Frankenstein.
This can allow the user to detach body parts at will and reattach lost body parts. To generate extra appendages from the body for extra utility. This may include generating extra arms, legs, wings, a tail, cells blood, bones or organs. all senses and functions are able to enhanced incredibly. He can control how dense the parts become. Making his bones or skin as hard as steel or as soft as water. All generated parts will function as the would normally even if detached from the body. He would be able to move the detached pats as tho they are still attached. He can control how the new body parts look giving him the ability to change his apparel also he can essentially create a living being by creating all the needed parts.
+ 4.Necromancy:
Is the psychic summoning and command of the spirits of the deceased, sometimes even calling them back to their old bodies in the form of zombies (this is called Necromantic Animation or Zombie Animation). The user does not always understand them, but can mentally compel zombies or ghosts to do one's bidding, or summon them to frighten foes (even if the user did not resurrect the zombies they wish to command). One who uses this ability could even compel zombies to attack or ghosts to possess enemies (or himself), or to reveal any knowledge they have (if they can speak in a language that the user of the ability can understand).
Gabrelle Montez
1.Xenoglossy is the name of two fairly related faculties. The first is the ability to temporarily learn a language instantly when needed, allowing one to crack codes and understand languages as needed. This ability may work through intuition, or possibly an increased intelligence, although the language is not always retained after needed use. The second is the ability in which a person is able only to speak the language(s) of subjects present, whether you yourself know the language or not (this range only includes people). Either or both is capable of surfacing in one user.
+ 2.Xenopsychism, also called the Transpersonal Effect, Transpersonal Experience, Transpersonalism or a World-Mind, can be used to telepathically link into anyone's mind that exists on the planet on which the user uses it (even animals). This can be used to tell if a person exists, where they are, what they're doing, what they know and any other thing the user desires to know about them. Not to mention, this ability is often accompanied by Panmnesia, so a whole wealth of knowledge can be acquired using this superhuman power.
+ 3.Yclepsis, also called Naming is the ability to psychically cause biotic subjects to react a certain way in accordance to the calling out of the subject’s name, and then a command or a special phrase. After the user calls the name of the subject they wish to affect, they need only to call out a command (within the power of the subject) or a predetermined phrase, and the command will be carried out. This ability can even be used to form a telepathic/empathic link with any other being of the same name (or a similar name). After practice, this ability can even be used on individual body organs (commanding the heart to pump faster, or the legs to stop moving, etc.) although an entire body is easier.
• This obscure psychic ability can also use names against subjects (afflicting the subject with any virus, disease or sickness the user knows the true name of, or making the subject more vulnerable to it; causing the user to forget his own name/identity or the name/identity of loved ones; causing the subject to think he or the user is someone else; causing the subject to not be able to remember the name of the user, even with Panmnesia, among numerous other similar uses).
* Note: The user must know the name of the subject that he wishes to affect; otherwise the effect of Yclepsis does not work (although sometimes, the user can psychically perceive the name of the subject they wish to affect; this is rare). Perspicuity can resist this ability.
4.Mental Bolts are mentally-generated bolts of energy. This ability draws on one's own psionic energies as well as the psionic energy absorbed from others to launch a powerful barrage of psionic volleys. This power is unlike telekinetic-based attacks where as this skill affects it's victims with mental damage. This can range from slight headaches to unconsciousness. An experienced user of this skill can affect learn to affect multiple targets in a limited radius. This skill is usually a by-product of telepathy, Hyper Mind or Psionic Mind Overload.
(Unable to use 3rd ability without members permission.)
Xavier Black
1.Umbrakinesis:
Also called Shadow or Darkness Manipulation is the ability to mentally generate and manipulate darkness. One with this ability can travel through shadows by turning darkness into a dark version of a portal. One with this power could surround foes in pitch black, or shoot bolts of solid darkness at foes. In Xavier's case he is able to form solid objects out of pure darkness such as spikes to do major harm to his enemies.
+ 2.Insane Supercharging
Insanity, is the psychic state of being outside of mental norms. One with this "ability" is normally highly immune to the effects of mental tampering (telepathy, drugs like hallucinogens, depressants, stimulants and the like) and fear. This ability causes highly varied thinking, so the user thinks outside of the box, and thus can think of means to defeat foes or escape danger in ways one wouldn't expect. This ability may also include a shift of personality (one day a nice person, the next day a vicious killer) based on which personality will be most advantageous to the user. Xavier while using this ability will gain a slight power boost to his other abilities. (note this only boosts his own power unlike supercharging that can boost others as well and he must go insane to activate it.)
3.Shadow's Cover- He can use anyone's shadow and cover himself with it and he will appear to everyone except other god's as the person he took the shadow from.
+ 4.Dark Heart- By making contact with a person he can take away any person's darkness from inside there heart, but can only do it if they are willing to do it.